Greyboxing
Last updated
Last updated
To create a playable prototype infinite runner to test the project's viability.
To test certain game mechanics such as speed increment and distance between each obstacle.
By achieving the above objectives, the foundations of the game's technical design could be completed as well by implementing them relative to the placeholder geometries. It would then be relatively simple to replace the placeholder geometries in the prototype with my modelled assets, and fine tune the game mechanics.
The level
Infinite generation
Obstacle variation
Game mechanics
Start
Points system
Game over